Introduction
Blender is a free and open source 3D modeling software that you can use to create animated movies, visual effects, art, 3D printed models, interactive 3D applications, and video games. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, and motion tracking—even video editing and game creation.
Blender is used to create animated movies, visual effects, art, 3D printed models, interactive 3D applications, and video games.
Blender is a free open-source 3D modeling and animation software for Windows, macOS, and Linux.
It's used to create animated movies, visual effects, art, 3D printed models, interactive 3D applications, and video games.
Blender is used to create visual effects for movies and games by animators such as Robert Zemeckis or Peter Jackson at Weta Digital Studio (New Zealand). It also makes it easier for artists like Eric Barbour or Evan Dennis who work on feature films or commercials with Hollywood studios because they don't have the budget of hiring employees just for doing their job which cost too much money but can be done using this program only if you have enough knowledge about how this program works before making use of it."
History
Blender was started in 1997 by a group of artists, programmers, and designers. It has been used by many studios, including Pixar and Dreamworks. In fact, Blender is currently used in all stages of production at those companies—from concept art to animation to lighting to rendering.
Blender was originally developed as a tool for creating computer games; it enables you to create models for your game using a 3D modeling program called Clay (which was also developed by [the same people who made] Blender). The name "blender" comes from the fact that this type of software makes it easy for artists who have never worked with computers before because they don't need any previous knowledge about programming or hardware!
According to the Blender Foundation (2007), Blender is being used for the following industries:
Blender is being used for the following industries:
Animation
Visual effects
3D printing (3D printers)
Motion graphics, interactive 3D applications, and architecture
Industrial design and game design
Where to learn it from
There are many online tutorials that can help you get started with Blender. Some of the best places to learn are:
Blender Guru is a free website that has a lot of beginner-friendly tutorials on subjects like modeling, texturing, and animating. The site also has a community of users who post their own creations and answer questions from others in the comment section.
CG Cookie is another good source for learning how to use your program effectively. They have a number of helpful articles on using textures (textures), lighting (lights), materials (materials), and render settings which will help you achieve better results when working with them later on in your career as an artist!
Blender Artists is another excellent resource for those who want more specific information about particular aspects of this software such as using Blender Nation's tutorials page where these types of topics can be found easily enough without having had any prior knowledge beforehand or too much effort being put into doing so either way."
Conclusion
Blender is a great tool for artists and video game developers. It’s free to use and has tons of features that will help you in creating anything from art to games.